![]() While this may be a minor quibble in the grand scheme, it's unquestionably an irritating one for gamers used to flight simulations and other first person games with this type of control. The interface controls are fairly standard for a first person 3D engine, though it's not possible to invert the mouse look. Branches appear and disappear as you move amongst trees, and the clipping algorithms cause them to spontaneously sprout or shed. Walking through dinosaurs is also possible, at least until you've gotten their attention, at which point they become distinctly and painfully solid. You can literally walk through giant ferns and small trees the size of your arm, but a log on the ground is an insurmountable obstacle. The clunky 3D engine helps create not only a visual non-stimulating world but a strangely inconsistent one as well. ![]() The same primary game elements (traveling through time to bag prehistoric big game and buying new weapons in between each mission) are emulated, but with little of the charm or novelty. Largely a low-budget copy of the dinosaur hunt simulation Carnivores, which itself is another gimmicky (though entertaining) variation of the ever expanding line of first-person hunting simulations flooding the market, Primal Prey limps along in its shadow. Had they been, no self-respecting publisher would release the game in good conscience. So blatantly underwhelming, these titles seem not to have been played by the developers prior to shipping. For more information about Primal Prey and ARUSH Entertainment, visit the official ARUSH Web site.Some games inspire nothing more than confusion, and you can't help but wonder why and for whom they are made. We'll have more information about Primal Prey closer to its release in March. According to the developer, the Web-based episodic format has several advantages over the traditional CD-ROM format, including faster development cycles, lower costs, and increased convenience for the consumer. The game will be distributed through ARUSH's Web-based episodic format, so players can download the first of four episodes for free and then pay around $5 for each subsequent episode, which will include additional weapons, dinosaur species, and missions. In order to successfully complete a mission, all the requirements must be fulfilled. A number of missions are included in the game, which specify various requirements such as the number and type of dinosaur needed, as well as a minimum total weight. Once a creature is felled, a handy teleporter retrieves the creature for display in the trophy area, a large zoolike arena with sections for each type of dinosaur. The game will feature a variety of weapons, like a traditional shotgun and sniper rifle, and more exotic sci-fi weapons like the sonic blaster and the electron gun. The 3D environments in the game have a distinctly prehistoric feel, and the graphic quality is comparable to the value-priced games Primal Prey is positioned to compete against. Players hunt different species of dinosaur, including triceratops, iguanadons, tyrannosaurus rex, utah raptors, and more. Primal Prey is a prehistoric hunting game that is in development at Sunstorm Interactive, the creator of the Deer Hunter series. ARUSH Entertainment stopped by our office to show off some of its upcoming games.
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